
In response to increased hostility with the Klingons, the newly redesigned ship carries a cloaking device and a devastating spinal lance weapon. The Galaxy class was refitted at the turn of the 25th century, after the collapse of the Khitomer Accords in 2399. The Fleet Vo'Quv Carrier gains an additional Engineering console slot and additional strength to Hull and Shields.įederation Carriers and Dreadnoughts Dreadnought Cruiser Unlike most other Klingon vessels the Klingon Carrier does not have any cloaking technology so it cannot hide itself in or out of combat however doesn't require it as much as vessels like Raptors due to its sheer power and strength. This gigantic ship spans nearly 1,300 meters in length which is over 5 times the length of an average Klingon Bird-of-Prey. The recently built Vo'Quv Carrier is the pride of the Klingon Defense Force. The Fleet Kar'Fi features an additional Tactical Console slot and stronger overall shields and hull strength. This Carrier is much more tactically biased than the Vo'Quv and, as a result, is often utilised as a support-damage Carrier, moreso than the Vo'Quv. This class unlike the others were captured by the Klingon Defense Force during the conflict with the Feh'Ihri Horde. The Kar'Fi class takes many of the Fek'Ihri stylings, and as such doesn't look much like the normal Klingon designs.

Both of these changes make the Mirror Vo'Quv slightly tougher than the Prime-counterpart, but not as capable as a support Carrier. Systems-wise, the Mirror Vo'Quv exchanges a Lieutenant Science Bridge Officer station with a Lieutenant Engineering Bridge Officer station, as well as exchanging a Science console slot with an Engineering one. The Mirror Vo'Quv Carrier is very similar is design to the Prime Universe Vo'Quv, with the main differences aesthetically being simply hull textures. The Vo'Quv Carrier has set the standard for all currently existing Carriers in the game, and is often referred to as the original Carrier in Star Trek Online. See also Orion Flight-Deck Cruisers for additional KDF-playable Carriers. For information on these ships, please see the 1 Hangar Bay category or visit their respective pages: This page deals with playable starships with two hangar bays, but a variety of starships in the game have a single hangar bay from which to launch hangar pets and the same carrier commands to manage them. To see the rank and profession of the Bridge Officer slots for each ship, hover your mouse over the icons in the Bridge Officer column of the table.ĭreadnought Carriers have a Commander Tactical bridge officer slot, built-in Subsystem Targeting abilities, 7 weapon slots and 3 device slots. 3.3.2 Valkis-class Heavy Dreadnought Cruiser.3.3.1 T'laru-class Intel Carrier Warbird.3.2 Federation Carriers and Dreadnoughts.Flight Deck Duty Officers also have different effects that will modify carrier pets based upon current carrier commands like Recall Mode, Intercept Mode, and Escort Mode. those described on this page.Ĭonsoles have no effect on pets unless explicitly stated in their tooltip, however target applied buffs like Attack Pattern Beta and Fire On My Mark will. Certain hangar pets may only be equipped by "Full Carriers", i.e. While the number of weapon and device slots varies with each individual ship, they can all equip Dual Cannons. For example, a Vo'Quv-class Carrier can launch hangar pets such as B'rel Birds-of-Prey or To'Duj Fighters to draw fire or attack a target, or it can launch debuff pets such as Power Siphon Drones or Tachyon Drones that will automatically weaken the opponent.Īll Carriers have two hangar bays and can utilize carrier commands to manage their hangar pets.

This weakness is offset though by the vessels ability to launch hangar pets and other small craft to aid it in combat.

They are among the largest vessels in the Starfleet, KDF, RRF and Dominion fleets, and due to their massive size they are also the slowest and least maneuverable. Carriers are a type of playable starship.
